Games
In Early Design:
Gravinon // While working on the gravity system for my adventure game Telemachus, I had an idea for a minimalist Atari paddle game, less about precision and more about frenzy.
The Abystrum Over Vectera Prime // Reflecting on how transformative Brian Moriarty's Infocom game Trinity was in my youth (as much as Lucas/Tolkien), I decided to write my first story of Interactive Fiction. Learning the Inform 7 parser, and taking cues from 1970s environmental and existential science fiction.
Mutatis
You’ve broken into a top-secret genetic research facility on a distant planet to free the latest biological horror known only as Mutatis.
I started working on this game for the Atari I, Rebel Game Jam.
I'm chronicling the making of Mutatis in a video series on YouTube, which you can also watch below. A game in bAtari BASIC with some Assembly.
You can download the game and follow Mutatis on Itchi.io.
Telemachus
In the depths of madness there is a power beyond fear... beyond love... beyond hate... and only YOU can conquer it...!
I'm making a game for the Atari 2600! The story will include three components.
Read the comic! Play the game! Hear the drama!
I'm chronicling the making of Telemachus in a video series on YouTube, which you can also watch below. And you can grab my Atari 2600 NTSC TIA Stella Color Palette Values (free) from my Patreon. A game in bAtari BASIC with some Assembly.
You can follow Telemachus on Itch.io.